![]() Oh and there were a decent set of naval only neutral units, the most common (and horrifying) being these turtle fucks that would shoot spikes and chew on you with beaks and were honestly really strong compared to other things of their tier. ![]() ![]() The ocean was also home to plenty of resource pickups and resource nodes. Also the units on transports appeared as basically the units on little rafts, so instead of every unit looking identical like in this game you could easily tell what unit was what, even if the rafts looked a little silly. There was a LOT of water terrain, oil spills, floating barrels, oil rigs, rocks, weeds, whirpools, clouds, ice etc etc. Most factions had 2 dedicated naval units, though some like syndicate didn't because their boats were just flying boats you used on land anyway.
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